Adventure Campaign Notes

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The Campaign Notes frame is used to keep a record of what happened to your players when they played the adventure. Using it is optional. There are four boxes in which you can take notes:

-          Timeline: When did the PC's get here? When did they leave?

-          Secret doors/Traps: What was triggered or discovered (the next time the PCs enter the room, you can say: “You see the remains of the trapped door you destroyed.”)

-          XP awarded: To avoid giving XP twice.

-          Other Notes: Anything else you wish to remember.

Each box can have Adventure Hyperlinks and can be edited with the Word Processor Commands .

Documentation for DM Genie and Player Genie, page Adventure_Campaign_Notes. Copyright © Mad Scientist Studios, 2006.
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